Saturday, March 7, 2009
Watchmen: The greatest graphic novel of all time!
There's a reason why Watchmen has been called, and is by and large recognised as the greatest and most acclaimed graphic novel in the history of comics: it is just absolutely brilliant. It was a tale certainly way ahead of its time...every single time I read it, I keep discovering something new!
To be honest, the first time I read Watchmen, probably some time in the early 00s, I wasn't that impressed. Sure, it was a good read and it had some fascinating characters and character interactions and a wonderful twist ending (which was already spoiled for me since I'm an avid reader of Wizard magazine and they've referenced Watchmen so many times in the past), but I didn't think it was THAT special.
It took a second read for me to grasp how special and truly brilliant it was. And then a third read. And a fourth...this graphic novel wasn't just exceptional, it wasn't just brilliant; it was simple out of this world and nothing could come close to a story of this magnitude, nothing was even COMPARABLE to this!
All the little nuances and the stuff that Alan Moore crammed into the story...it all somehow added extra layers to the overall story but at the same time contributed to the overall story. You could read each individual chapter and it would mean something. You could take different parts of the story like Max Shea's pirate tale and read it on its own as well and still get something out of it.
And Dave Gibbons' wonderful art. Each panel, so meticulously and beautifully constructed. And all those little hidden Easter eggs in the background, just teasing readers to see if they can catch everything that's happening in the scene, things that would add up to a larger Easter egg that's part of the overall story!
Most stories are straightforward and you get everything in the one read. Not Watchmen. Watchmen was special; it takes multiple reads to grasp and understand the majority of the concepts that Moore has included in this 12 issue maxi-series. The political commentary, the black humour, the sexual innuendos, the environmental commentary; it was all there in those pages, one just needed to see if one could, to coin a Pokemon phrase, "catch 'em all"!
Alas, many have also called Watchmen as the comic that is inherently unfilmable. I certainly can understand that; how can one possibly reproduce a chapter like "Fearful Symmetry" on the big screen? How do you do that without losing the story's essence? A chapter like "Fearful Symmetry" just can't be reproduced on the big screen! Other scenes transferred from the comic medium to the big screen would also lose its meaning...so what would the movie look like then?
From the few trailers I've watched on TV so far, the Watchmen movie looks like it's "glamourising" the action parts of the graphic novel. The characters are larger than life and they all look fantastic on the big screen; I couldn't imagine how stupid the Minutemen would look on screen with their campy costumes, but they don't look half bad at all from the movie stills!
I definitely cannot wait to watch the movie. Expectations are unbelievably high, as one might expect, which could lead to a lot of disappointment if Zack Snyder hasn't done the right thing by the graphic novel. But hey, then again, I guess he could be forgiven; fans expectations are unreasonably high for the movie adaption of the greatest and most acclaimed graphic novel of all-time, the one that they've all said is unfilmable.
Saturday, January 17, 2009
Review: Grand Theft Auto IV

Let's get some of the obvious stuff out of the way first. The graphics for GTAIV are far superior to those of previous GTA games...that one's an obvious one, simply because GTAIV was made for the next gen consoles and therefore if the graphics hadn't improved, something was very very wrong somewhere!
And how beautiful the graphics are. This time around, Rockstar created a breathing and living city...Liberty City is based on the real-life New York and it shows. Even though the names of the famous NYC landmarks are changed, there's no way you're not going to recognise the State of Liberty...erm...Happiness, and you'll marvel at the Empire State Building, or whatever it's called in GTAIV.
The city is magnificent to explore and I've found myself often catching a cab during the game and not just jumping straight to the endpoint, but looking around, catching a glimpse of the skyscrapers and buildings in Algonquin, looking at someone getting mugged on the Liberty City streets...everything is so realistic and you really feel as if you're fully immersed in the GTA world!
You play the role of Niko Bellic, fresh off the boat from Eastern Europe, where you saw and experienced some bad things in the war and want a fresh start in the US of A. Niko has heard some amazing things about America from his cousin, Roman, who has boasted that he lives a life of luxury, has a swanky place and has women hanging off each arm.
Of course, Roman is anything BUT the ladykiller he makes himself out to be. He lives in a roach-infested apartment with sleazy posters falling off the wall. Roman runs a taxi service and, just like every other GTA game in existence, you start off doing really small missions like driving people around, doing chores and favours for others while you heathily build up relationships and respect and then move on to the bigger missions.
The one fundamental change in the way GTAIV is played compared to other GTAs before it is that Niko has a cellphone. This cellphone is his portal to his life in Liberty City...he can call up a buddy to go out to eat, drink, catch a show, play pool or some assorted activity. This builds up relationships with his friends and while he only starts off with Roman as a contact, as Niko meets more people, he adds more contacts to his cellphone.
Although it may seem like a waste of time doing mundane stuff like going bowling or playing darts with a non-playable character (NPC), as the saying goes, it's "friends with benefits". Build up a relationship with Roman and instead of driving anywhere, you can call him to send a taxi to ferry you to wherever you want to go instead. Build up strong friendships with other buddies in the game and you can get a car bomb, buy weapons at a much cheaper price than from a gun store and even get a posse to join you on a mission where they will shoot, kill, steal, etc for you.
You also get to arrange dates with various women throughout the game via the cellphone! Once again, it may seem mundane going out on dates, but if you build up a strong relationship, it's "friends with benefits" again...and I'm not referring to THOSE sort of benefits in the bedroom (though that certainly applies too). You can buy clothes cheaper (big whoop dee doo), get an instant health boost or get your wanted level reduced big-time. And yes, if you manage to impress your date when you take her out, you can go up to her apartment for a bit of rumpy pumpy that restores your health to the max too.
Consequently, you will get people calling up your cellphone to organise the next mission. Your cellphone can sometimes be more of a bane than a boon...you could be in the middle of a really important mission when a buddy calls you out to visit a strip club. Do you endanger the completion of your mission or do you shun your friend? Once a friend has been shunned, it's difficult to repair the relationship and you have to work twice as hard to get them to like you as much as before.
There are a staggering number of missions in the game...even if you don't do any of the side quests and choose to ignore your buddies and going out on dates, it could still take you a long while to finish the main storyline! If you totally immerse yourself in the game, you could be playing the game for a long long while. I've spent so much time on the game building relationships and doing most of the side missions...and this is without looking for the unique jumps and hidden packages! I don't need 100% completion to enjoy the game after all!
Speaking of hidden packages, GTAIV's version of hidden packages is an absolute hoot. Hidden packages in previous GTA games in the past have included 99 red balloons (yes, it was seriously meant as a joke) but this one really takes the cake!
You can do absolutely whatever you want to in GTAIV. Feel like stealing a cop car and catching some perps? Go for it. Wanna stir up trouble by randomly beating up gang members on the street and have them all attack you en masse so you can practise your shooting accuracy? If you wanna. Grab a worker of the night and after she's "restored your health", attack her and get back the money you paid her? Errr...that was an option already available in all previous GTAs, wasn't it?
GTAIV is a worthy game in the series. As much as I've loved GTA: Vice City, I feel that GTAIV is definitely the best game in the series I have ever played. Just the scope of the game itself is mind-shattering! I've spent many hours just grabbing an RPG and blowing myself up, just to see how far Niko can fly and how realistic his limp body can crash into buildings and cars. The physics of the game is just unbelievably realistic.
GTAIV has been such an awesome gaming experience. The next GTA game, Chinatown Wars, will be released on the Nintendo DS and of course, I'm going to get it. But what I'm REALLY looking forward to is for Rockstar to start working on GTAV or GTA: Vice City 2 or whatever the hell they want to call it.
A real life Vice City full of the pastel colours and a brilliant 80s soundtrack? Hurry up and finish it and release it already, Rockstar!
Wednesday, January 14, 2009
A New Year...and a new console!
Even though it's a new year, still don't quite have the time to update this blog regularly. I was in shock when I realised that I had three people following this blog. Wow. Even though this blog is hardly ever updated, it's still pretty flattering that there are people who are following it!
Anyway, I've never actually mentioned it here, probably because I've been too busy playing video games just prior to Christmas (and in my 10 day holiday period), but Aeris got me an Xbox360 for Christmas!



I was just ecstatic that I received that. I had been talking to Aeris about Xbox360 games and stuff but never did I imagine that she would get me one! And she didn't just get me the console, she got me the two extra games too.
I've only played ONE game on the Xbox360 so far, and it's a game that has taken up the majority of my holidays: GTAIV. Remember just a few blog entries down I was complaining about how I wouldn't get a chance to play this fabulous game on account of the PC version not being compatible to my computer and me not owning a 360 or PS3? You can just imagine how rabid I was in wanting to play the game.
And play it I did. I wonder how many hours I've already clocked up on the game...must be a fair bit! A proper review one of these days, but I don't think I'll ever grow tired of playing it, even when I complete it, I'd be dying to play it a couple more times from scratch!
Tuesday, December 23, 2008
Review: Boom Blox

Boom Blox hasn’t been around for too long, having been released a mere seven months ago be Electronic Arts, the same company that produces all those fabulous sports games like Fifa, NHL and NBA games.
I first played Boom Blox when we went to Dean and Emily’s housewarming party earlier in the year and they were playing the portion of this game that required players to remove oblong blocks from a structure carefully so that you don’t topple the entire structure over...basically, a glorified but improved version of the much loved Jenga game.
That was fun enough as it was, but then Dean and Emily tried out the other game modes which included tossing baseballs to knock down point blocks, throwing bowling balls at your opponent’s gem blocks atop a castle (last one standing wins!) and knocking point blocks into various multiplier walls to see who could get the highest score.
As more and more people arrived, we were all still hooked on Boom Blox and must have spent at least three to four hours playing it. It was such a simple game in terms of design, but the fun factor was just enormous...and it was highly addictive since none of us wanted to stop playing it!
I found out much later that the acclaimed Steven Spielberg (director of Schindler’s List, Jaws, E.T. and many many other blockbuster movies) was a director/producer of the Boom Blox game! So it had a big name producer attached to the game, but strangely enough, despite the game’s acclaim, most of friends I knew had never heard of the game prior to trying it at Dean’s place. I know I certainly didn’t know that such a game existed!
Anyway, I remembered how fun the game was so when I saw it on sale, I purchased it. Found out that Target (where I purchased Boom Blox from last Friday) is having a mega sale the three days before Christmas and the same game is only selling for $14.95, a good $25 cheaper than what we paid for it. Grrrr. Even still, it’s such a great game that it’s worth the money.
As I said before, it’s uber addictive and very very difficult to put down once you’ve started. There are over 300+ levels and even though I spent over four hours on the single-player mode alone, I was only 29% through the game!
The single-player mode had an “Explore” feature which allowed players to work their ways through puzzles. There were point blocks on structures that needed to be toppled over in as few throws as possible, the “Jenga” like structures where you had to remove as many point blocks as you could in a set time, and other such puzzles.
There is also an adventure mode in single-player where you have cutesy animal blocks called the Bahhhs (based on sheep) being invaded by the Grrrs (based on bears). The Bahhhs had a castle and you were required to throw bomb balls at the invading Grrrs and prevent them from infiltrating your castle and stealing away the Bahhhs’ precious gems!
In Episode 2 of the adventure mode, the Oooks (based on monkeys) had stolen the Bahhhs’ gems while the Bahhhs were distracted in the fight against the Grrrs, and you were required to invade the Oooks’ castle to retrieve the gems. Cue more throwing of bomb balls at the Oooks’ castle.
It is fantastic storytelling and heaps of fun. What’s really neat is that it’s also a game for kids...apart from needing to use one’s noggin to figure out some of the puzzles, there really isn’t much you need to know...after all, it’s just a matter of tossing baseballs/bowling balls/bomb balls at blocks!
While the single-player mode shines, it’s the multi-player mode that will really get most people going. It’s so much more fun competing against friends and laughing when someone accidentally topples a block structure down. It’s can get competitive, but at the end of the day, Boom Blox is really a superb party game.
The one thing that I must warn those who are interested in the game is that if you do not regularly exercise your throwing arm, it could lead to a great deal of pain and distress after a few hours of playing Boom Blox.
The very next day after playing Boom Blox for a few hours, my right arm was extremely sore and I couldn’t really lift anything heavy at all. I felt as if I were a baseball pitcher who had gone through nine agonising innings of trying to pitch the ball as fast as I could!
I just couldn’t get any strength in my throws, so when playing the multi-player mode against Aeris, I decided to try using my left arm instead. And despite playing for a good one or two hours less, the very next day, my left arm was out of action...and it still hurts like hell!
Boom Blox is a game you cannot afford NOT to get if you own a Nintendo Wii. It is one of the simplest yet most addictive games I have ever played and it utilises the Wiimote so innovatively and efficiently. Even if you are not a hardcore gamer, Boom Blox would most likely appeal to you!

Saturday, December 20, 2008
Review: The Simpsons Hit and Run
But what if there was a game in the vein of GTA but based on another favourite city of mine, with characters that are already part of pop culture and Americana? What if there was a game that could make you fall in love even MORE with said characters and give you a chance to live and breathe in that city?
Of course I'm going to have to buy it and play it. Cue: The Simpsons Hit and Run!

Now, this game has actually been out for several years now. It was originally released on the Nintendo GameCube in 2003, and then on PC later that year. The PS2 released it in 2004 and even the Xbox (original, not the new Xbox360) had it in 2006, so popular was the game!
I had a choice between the GameCube and PC versions a couple of weeks ago when trawling through the collection of games at the Cash Converters in Forest Hill and I decided to get the GameCube version, since I knew that GameCube games could be played on the Nintendo Wii. On hindsight, I probably should have gotten the PS2 version, but ah well.
The problem with the GameCube version, which I learned firsthand only a few days ago when I tried playing the game on my Wii, is not only did you need an original GameCube controller (the Wiimote and even the Wii classic controller doesn't work with the game), but you needed a GameCube memory card to save the game. What a bummer...additional costs I never factored in!
So I had to get a GameCube controller off eBay because it seemed impossible to find in a Cash Converters! EB Games and Game and other gaming stores did have non-official controllers, but I was a bit wary of those, not knowing whether they could actually be used or recognised by the Wii as a GameCube controller.
It was even harder finding a GameCube memory card! But as luck would have it, the Cash Converters at Knox City had the single memory card and I quickly purchased it...none of the game shops I went to had any at all!
So I could now play The Simpsons Hit and Run and boy, it was well worth the wait! It's not as free-roaming as GTA...you could decide to just drive around Springfield knocking things down and crashing into people and getting the cops to chase you if you had too high a "wanted" rating. And there are side missions where you could do favours and tasks for other Springfield-ians to get rewards and even participate in a race to unlock bonus cars. But those numbers pale in comparison to the non-linear side missions that is available in the GTA universe.
Nevertheless, you get to explore Springfield! Be it the Kwik-E-Mart or the Nuclear Power Plant, Springfield is brought to life in vivid detail. While you can't interact with every single person or every single location in the game, just seeing Springfield in 3D is a Simpsons fanatic's dream.
What's really awesome about the game is that when you CAN interact with other Springfield-ians, you get witty quips and memorable one-liners from the show. Once again, a Simpsons fanatics' wet dream. I spent much time just driving around familiarising myself with Springfield...and running down as many pedestrians as I could. Absolutely loved it when you knock someone down and Homer starts singing: "I am evil Homer! I am evil Homer!"
The Simpsons Hit and Run is simply awesome. If you're a fan of The Simpsons, there really shouldn't be any reason why this game isn't part of your collection.
The holiday season and new books to buy and expect!
Brian Michael Bendis' Secret Invasion just finished...and what a series it was! The anticipation of what would happen in the next issue was just like Mark Millar's Civil War a couple of years ago and boy, was that a fantastic series and Secret Invasion certainly ended with more questions than resolutions.
Yes, the Skrull invasion was halted...was there really any doubt? But the fallout is just about to happen, and it leads nicely into Marvel's event of 2009: Dark Reign. I won't list any spoilers for those who haven't yet read Secret Invasion (and if you haven't, hurry up and go read it already!), but the gist of it is, the Marvel Universe has just become a much darker place with even MORE conspiracies than ever before at the conclusion of the failed Skrull invasion.
While Tony Stark was heralded as the Marvel Universe's saviour only a mere two years ago, with the Superhero Registration Act implemented as a result of the Civil War, he now finds himself discarded by his own government. All his plans post-Civil War failed to yield any fruition and he's failed to deliver on his promise of protecting America with the 50-State Initiative program.
So the government has sacked Tony from being the big kahuna of S.H.I.E.L.D. Wait until you see who they've chosen to be the new big boss...it's the shock ending of Secret Invasion that will resonate and create a ripple effect in all of Marvel Comics' books for years to come!
Anyway, I'll give Secret Invasion a proper review sometime down the line. Back on topic, another new title I'll be adding to my standing list is Dark Avengers, which spins off from the ending of Secret Invasion. There have been quite a number of huge releases in the TPB and HC format such as The Boys: Definitive Edition HC which collects the first 13 issues of Dynamite Entertainment's superb series.
The Boys is a guilty pleasure and the world it's set in is as realistic as it comes in posing the question: What would it be like if there really were superheroes in the real world? Garth Ennis (of Preacher and Punisher: Max infamy, and one of my favourite writers) crafts such a splendid tale of absolute power corrupting absolutely. He certainly doesn't hold back and while there are some moments in the series which are just flat out gross, it IS classic Ennis, which means fans will be treated with over-the-top humour in the vein of Preacher.
Hmm...methinks I should review The Boys sometime down the line too! It's just too good not to have a review!
The Rising Stars Compendium HC also gets released after the new year, which collects the entire series of Rising Stars, from the original 24 issue mini-series by J. Michael Stracyznski, to the three related mini-series. Rising Stars was absolutely brilliant, especially in the first third of the series where it established the world in which 113 special humans with powers lived and how they interacted with society at large.
It's a great time to be a comic book fan...not good for our wallets though!
Francis is also helping me to get the entire series of the Slam Dunk manga in English, published by Chuang Yi Comics in Singapore. 31 volumes means that it'll be a while before I can actually pay him for the order...yipes. Good reading times ahead!
Wednesday, December 10, 2008
GTAIV didn't work. :(
I needed an account with the Rockstar Social Club, so had to register online. I then needed a Windows Live ID but thankfully, that was linked with my hotmail account, so there was no issue there. Was reading the manual and found out that because the Xbox360 was a Microsoft console, quite a lot of PC games (GTAIV at the very least) could actually be played with an Xbox360 controller!
Hmm...I've always been against the Xbox360, but that makes it a VERY attractive console to get now, not that I really play that many PC games nowadays. But there ARE some games that are only available on Xbox360 like Fable II, plus the Xbox360 games are cheaper than PS3 games! PS3 does have blu-ray but it is so expensive still and the new PS3 consoles do not support old Playstation and PS2 games, something I absolutely hate.
The one thing that is really in the Xbox360's favour is how cheap it is nowadays. Provided one isn't going for the expensive pack with the higher storage space, the Xbox360 is even CHEAPER than a Nintendo Wii nowadays! Dang it...I want one now, but I won't/can't get one!
Anyway, after the installation of GTAIV was complete, I tried the game out. First off, there are so many controls and I had to remap everything because whenever I play PC games, I use the mouse in my left hand...this is especially for first person shooters (Unreal, Quake II etc) and real time strategy games (Starcraft, etc). It took me a really long time to remap the controls. Once I was done with that, I started the game.
Or at least, I tried to. The graphics just were not coming up well at all and the game was extremely laggy...just what one wants, very laggy graphics that were glorified pixels! I went back to the main menu to change the graphic settings, but nothing was working...the graphics were just getting worse, or the game was getting laggier.
I checked the specs on the back of the GTAIV box and to my horror, the minimum required graphics card was so much more advanced than the one we had! Now, I'm sure I checked the video requirements before pre-ordering the game and our graphics card were adequate! So now I was stuck with a game that I couldn't play, and EB Games' refund policy (and probably those of most other places) did not allow refunds for PC games, presumably because there were so many types of software out there that allowed people to copy PC games!
Nevertheless, I didn't want to be stuck with a game I couldn't play, so I brought back the game to EB Games at Forest Hill on Monday evening. I explained the situation to Elizabeth, since she was the salesperson who called me when the game arrived in store and she was also the same person who put through the transaction when I went to pick it up.
I was happy for a trade-in or even an exchange for a lesser game, but to my delight and surprise, Liz said that while it wasn't customary policy, she knew me from having served me on previous occasions and gave me the full refund, logging in the GTAIV game as defective merchandise! Wow, what great customer service, I was certain I was going to be stuck with a game it couldn't use! She didn't have to do that at all since the onus was on me to make sure that my PC system requirements matched that of the game!
I'm sure I'll be going back to the Forest Hill EB games in the future to purchase my games!
Tuesday, December 2, 2008
The release of GTA IV on PC!

While I was over here, I discovered GTA III, albeit a year or more after its initial release. GTA III is the game that changed free-roaming games forever and spawned so many clones since its inception. Some of its clones were good, some were god-awful but not many reached the same heights as the GTA series. I spent so many long long hours playing GTA III...and I didn't even try to achieve 100% completion in the game!
Wednesday, November 19, 2008
Review: eGames Expo and Digital Lifestyle Show 2008
Reached the Expo just after
Forgot to bring my camera with me or else I would have had pictures to share of the Expo! It was a pretty huge expo but we didn’t get an opportunity to try out too many games because of the number of people at each games booth, all waiting for an opportunity to try the games out themselves.
I really liked the Little Big Planet booth where they gave us quite a number of freebies like a lanyard, pens and stickers. It’s not the freebies though, it was the fact they had a pretty cool “gimmick” at the booth itself. Just have a look at the stickers below!

There was this huge blue ball in the middle of the booth that represented the globe (or the little BIG planet, haha!) and everyone was invited to take the stickers they were given and create their own personalised Little Big Planet characters and stick them all over the globe. It was a pretty awesome concept and it allowed everyone to be as creative as they wanted to be (as much as they could with the stickers they had anyway)! Unfortunately, we didn’t get a chance to see the actual Little Big Planet game in action.
They had a futsal set where the Fifa 09 booth was and there were two guys showing off their football juggling tricks. They even had two foosball tables there and I wanted to have a game against Marcelo but they were quickly occupied by other players who were waiting for a chance to test out the Fifa 09 game. Marcelo and I played the PS3 version of the game for a couple of minutes then decided to move on.
Went to the Wii area and tried out Celebrity Sports Showdown…I’d read reviews that it was pretty ordinary, but Kim and I had quite a bit of fun with the Gladiator-style “whacky-mace-sticks” and badminton. Marcelo and I then lost to the computer AIs at dodgeball. It was a pretty fun game, though I suppose if I had it I would lose interest in the games pretty quickly.
Tried out Wii Music as well and unfortunately, only had the one go with Kim playing “Wake Me Up Before You Go Go”. It didn’t help that I had no idea what song was being played (thought we’d choose the song AFTER the instruments) so I chose the vibraphone while Kim had the classic drums. Of course, the vibraphone was so completely out of tune for the song and it sounded as if we just weren’t musically inclined at all!
Seems like Wii Music has quite a big song list though and I still haven’t yet made up my mind as to whether to get the game or not. It’s one of those games that seems really fun an innovative at first, but whether I’ll lose interest in it after a while (like Wii Fit, Link’s Crossbow Training, Big Brain Academy among others) is another matter altogether.
While we were walking past some anime booth manned by the Animemavericks, some guy came up to me and handed me a copy of the Animemavericks magazine. He literally pushed the copy into my hand and then started giving a used-car-salesman-type sales pitch about how awesome the magazine was because it covered anime and games.
I started flipping through the magazine while he was talking just to see whether the magazine interested me. It was pretty interesting, so I quickly flipped back to the front cover to see if there was a price printed on the magazine. There wasn’t! The guy just kept blabbing on and on and on though so I quickly interrupted him and asked if I could take the magazine to have a browse at my own leisure.
And his response? Something along the lines of, “Ah, yes, you can have the magazine. It only costs $10.”
WHAT! It ONLY costs $10? Yes, the magazine was printed on good quality glossy stock and the content appealed to me. But hang on, didn’t he put the magazine in my hands in the first place? I didn’t pick up the magazine from the booth. I didn’t ask to see the magazine. He just came over while I was walking past the booth and shoved the magazine into my hands!
I told him I’d think about it and he added, “If you get the magazine today, I’ll give you a free poster”. As if a poster of some random gaming or anime characters would be a huge enough incentive for me to purchase the magazine! I told him that I didn’t have the need for any posters in an attempt to see what else he might throw in, but all I got for a response was: “Oh sorry, but I can only give you a poster.”
I quickly put the magazine on the table of his booth and told him that I’d consider purchasing it later and briskly walked away to watch Marcelo try out the PS3 version of the latest Tomb Raider game. Thanks but no thanks…I’d like to go through a convention without having to deal with a pushy car-salesman-type person!
Saw the Singstar booth being unoccupied and I asked Marcelo and Kim whether they wanted to give it a try, but they were quite hesitant to do it. They asked me to go give it a go, but I didn’t quite want to on my own!
We didn’t want to walk past the same booths of the convention again and wait around to try out some games, so decided to leave. But before we did, I headed back to one of the merchandise booths and purchased myself a Yoshi plush. They only had one remaining green one (but lots of red, black and blue ones)…so quickly snapped that up before anyone else could!
Friday, November 14, 2008
Going to a video games expo tomorrow!
Anyway, I'm excited at the prospect of previewing and perhaps playing some of the new games that will be on display. Here's the full list of games that will be featured in the booths:
eGames 2008 Featured Games
What I would really love to try out of the games featured is:
Fifa 09
Fifa 09 All-Play
Little Big Planet (even though I don't own a PS3)
Pro Evolution Soccer 2009
Rayman Raving Rabbids TV Party
Singstar Abba
Wii Music
Wii Music seems to be the next "specialised" (and highly overpromoted) Wii game after WiiFit. I've seen some of the ads on the TV and they are pretty good, choosing to recreate Wham!'s "Wake Me Up Before You Go-Go" with the musical instruments one can use in the game.
The concept sounds like an awesome one, but I don't think I'd want to spend nearly $80 buying the game trying to create music on my own (though I suppose it might be a good creative outlet for me to put some music to lyrics I had written for songs in the past). So the jury is out on this one...I'd like to give it a try before making a decision on whether to get it.
I'm sure Marcelo and I will be interested in different games since he owns a PS3, Xbox360 and PSP while I own a Wii, DS, PSP and PS2. It'd still be awesome checking out the games though!
Saturday, November 1, 2008
Review: Armageddon Multimedia Expo Melbourne 2008
But it didn't work out that way. Here's what happened during the day.
Reached the Expo at around 10am and there were already a LOT of people inside. Marcelo and I first went and checked out the area where they'd have the comic book celebrity signings and there was quite a long queue there already. Checked the guide timetable and the signings were only supposed to start at 10.30am. Decided to explore the rest of the Expo first before deciding or not later whether to queue up for Jim Lee's signatures and sketches.
We found out from the guide brochure that David Anders (from Heroes) and Michael Shanks (from Stargate SG1) were not able to make it to 'Geddon 08 due to work commitments and Marcelo noted that it was a blessing that Kim didn't go after all, because she would have been extremely disappointed since those were the two celebrities she wanted to see and take photos with!
There didn't seem to be as many things at 'Geddon 08 as compared to last year. A lot of the shops seemed a bit smaller too, though that could have been because there were a lot more people there and therefore, less space and standing room.
The usual comic shops were represented there, including Classic Comics, Alternate Worlds and even Evil Empire Comics, the shop that I purchased X-Men #1-30 from last week! But I didn't spend a lot of time at the comics booths since I didn't have much to buy. Spent some time browsing through the anime and manga wares at Madman Entertainment and Alternate Worlds, but once again, nothing to purchase either. Looked at the anime/manga products at the Tamarket booth and there was a Kon (from Bleach) and Pen-Pen (from Neon Genesis Evangelion) plush that I thought about purchasing but eventually decided against it.
Since I wasn't waiting in line for Jim Lee's signature and there didn't seem to be any TV celebrities for us to catch a glimpse of or take a photo of, we decided to go up to the Madman Entertainment panel room to watch the Madman anime screenings. They were showing episode one of the Code Geass anime, by the all-women illustration team of CLAMP, and then they showed episode two, even though it was 11am and it was supposed to be the Vexille anime movie.
Once Code Geass finished, they tried to show Vexille, but for some reason, they were getting a "region code error" message, which was really strange as I overheard that they had the Region 4 version of Vexille! Marcelo and I were wondering why they didn't actually test the animes in the morning at the very least, so that they wouldn't have these problems!
We decided to stay for a while in the hope that the problem would be resolved, but then another guy came in to "fix" the problem, only for the region code error to still be displayed. He told the other guys there that it'd take him another 15 minutes to find a laptop so that the movie could be shown, but then realised that he also needed the correct jacks and other input AV equipment, at which point Marcelo and I decided to leave since it could possibly take up to 30 minutes, maybe even longer for them to set up everything before showing Vexille! Such a waste...Marcelo was looking forward to watching it because it was a sci-fi anime by the visual effects director of the Appleseed anime, which he had the DVD of.
The one thing that 'Geddon 08 had that last year's Expo didn't was there were a LOT of cosplayers around. And this isn't even including all those dressed up in Stormtroopers and other various Star Wars uniforms! There were a lot of people dressed up from the Naruto and Bleach animes, and then there were various Batman rogues gallery cosplayers.
Didn't take any pictures, but we saw people dressed up as:
Naruto
Sasuke (from Naruto)
Indiana Jones
The Joker (two of them and both the Heath Ledger version from The Dark Knight)
Harley Quinn
Poison Ivy
Izuru Kira (the 3rd Division lieutenant from Bleach)
Madame Mirage (comic book character/series by Paul Dini)
Various Akatsuki ninjas (from Naruto: Shippuden)
There were a number of games booths too, showcasing games such as Tenchu 4, WWE: Smackdown vs Raw 2009, TNA Impact, the new Naruto game on Xbox360 and Gears of War 2. Marcelo had a go on the Naruto game as well as Gears of War 2 while I had a go on SvR2009 and had my butt handed to me...haven't played a SvR game on the PS2 (or in this case, PS3) since the original SvR, which was years ago! We also went to the Red Ant booth and tried out the TNA Impact game and it was funny playing that because we both had no idea what we were doing!
It was at the Red Ant booth that we saw TNA (Total Non-stop Action) women wrestlers Christy Hemme and Traci Brooks as well as ex-WWE/ECW star The Sandman.

Watched the Sandman wrestle some other Australian wrestler...of course you knew he was always going to win! He got out his Singapore cane and even butted heads with the referee...all probably scripted of course.
We then walked to Crown Casino and had lunch at KFC before coming back to the Expo.


As Marcelo and I were leaving, I suggested that we go up to the Madman Entertainment panel room one more time to see what they were showing, just so we could make the most of our time (and money) at 'Geddon 08. They had an interview/Q&A panel with someone and weren't showing any anime, so we turned around and proceeded to leave.
Just as we were reaching the staircase though, all of a sudden, I saw Jim Lee come up the stairs and walk into the room where the Main Stage was, presumably for his own Q&A panel. Dragged Marcelo in with me...and what a relief that we did attend that panel!


That was the absolutely best part of 'Geddon 08 for both Marcelo and me. And to think that we nearly missed attending this panel too! Jim was running late since the panel started at nearly 1.30pm and he started off by apologising to everyone who had been waiting there, explaining that he was signing and doing sketches downstairs which led to the delay. What a nice man!
Jim fielded questions from the floor, some of which were very ordinary while some were really good questions. The very first question Jim was asked was: what his favourite character to draw was. Jim's answer had everyone laughing: he said that it was hard to think of a character off the top of his head after just spending the last few hours doing about 40 sketches, including about 10 Batman sketches in a row.
One could tell that Jim Lee was cool, calm and collected, but also was very genuine and warm. You could tell that he cared about the fans and he was just a down-to-earth person who loved the comic book business, despite initially wanting to be a doctor. Jim talked about his very first comic book work, Alpha Flight #51 and his time at Marvel Comics, including launching X-Men #1 in 1991 which was a dream because Uncanny X-Men was his favourite comic book.
He also discussed things like working with Frank Miller and what an experience that was for him. It was pretty funny, because Jim said that in interviews that was conducted before he started on his All-Star Batman and Robin duties, he actually said how great it would be to pencil a Batman title that was accessible to people of all ages, which brought out laughter from all those there who were comic fans who had actually READ the title...not many laughs mind you!
Jim was sheepish that All Star Batman was...controversial to say the least. He had no problems joking about Batman swearing and setting villains on fire, shooting villains and then having sex with Black Canary on the wharf. Throughout the interview, Jim was polite, friendly, and definitely not above poking fun at himself.
He also talked about his hyper-realistic pencilling style and said how he felt personally that he needed to cram in as much detail into a panel as possible, whereas a simpler more in-your-face style would have more of an impact. He was certainly willing to criticise his own technique and skills and went so far as to say that he's thinking of drawing in a less detailed, simpler and sleeker style...but that would just not be him.
Jim recalled his Image days and recalled how back in the days, the six Image founders thought nothing could stop them and sheepishly admitted how young and immature they were back then. He also recounted how "unprofessional" they were at one of the Comic Cons, when they were meeting with one of their publishers, Rob Liefeld was jumping up and down on a bed and Todd McFarlane was walking around shirtless while Jim had his two-month old baby there.
He also recalled how he feared for his life at a comic book store signings when fans mobbed him in person and he thought he was going to get squished to death...and in Jim's own words: "squished to death with love". At another comic book store signing in New York, when fans realised he was in a car, they literally went up to the car and started rocking it back and forth! Jim also joked about how he met Demi Moore back in the days before she was dating Ashton Kutcher and said that maybe he had a chance with her back then. He then jokes that it probably wouldn't have worked out anyway because Demi was still married to Bruce Willis then!
Jim said that he'd love to work with Neil Gaiman, Geoff Johns and also Jeph Loeb again, even though Jeph was now with Marvel. He said among his influences were Frank Miller, George Perez and Art Adams. Someone even asked if Jim would love to go back to Marvel to draw the Avengers, to which Jim said that he would love to if he had the opportunity, even though going back to Marvel was not something he had plans to do.
He then said that it was strange that Earth's Mightiest Heroes were now outselling the X-men comics and joked that perhaps he should go back to X-Men to change that scenario!
I even got to ask him a question and I was stoked that I had the opportunity to do so. I asked:
"Is there a character or series you have never drawn before that you'd like to draw on a regular basis?"
Jim then laughed and said that he had a number of books he'd love to work on, but that in order to do so, all the books would be ship late, which drew more laughter from the audience. Jim did seriously note that he would love to work on (in order of his response) Legion of Superheroes, Wonder Woman, Justice League of America and Suicide Squad. Hmmm...all DC titles.
The Q&A panel with Jim Lee lasted about 40 minutes and Jim noted that it was unlikely that he would be doing any more sketches for the rest of the day and if anyone was waiting for sketches, to come back on Sunday morning. Thank goodness we attend that panel then, because if Marcelo and I had been waiting in line, I would only have had my comics signed and wouldn't have been able to get a Jim Lee sketch!
I was considering perhaps returning on Sunday morning to get Jim Lee to sign my comics and do a few sketches for me, but eventually decided against it. It was likely, because Jim wasn't going to do any more sketches for the rest of the day, those people who had missed out would be queuing up very early on Sunday morning...which meant I had to do the same and the signings only started at 10.30am! So it would have been an extremely long wait and who knows...could have ended up like that lady who had been waiting in line for a long long time.
Although I did not get a Jim Lee sketch or any comics or anime/manga related merchandise, I did get myself a pretty cute Captain America plush toy from the Popcultcha booth:

It did start out a bit disappointing, especially the crazy queues where Jim Lee and the other comic creators were, but it ended up being a pretty good experience with the Jim Lee panel being the highlight of 'Geddon 08 for me. Just wish I had an opportunity to get some signatures and sketches! Maybe next time...